RunningLive

Match Intensity

When in a match do teams run hardest, and when do they fade?

  • Hardest-running slice
    70–75'
  • Fewer metres, last 15' vs first 15'
    19%
  • Key finding8%

    of Wellington Phoenix's running in the last 15 minutes is high-speed: they fade the least from kick-off.

Running by Minute

How it's counted

Running by Minute

Speed bands

Running is 15–20 km/h, high-speed running 20–25 km/h and sprinting above 25 km/h, as the provider defines them. Top speed is the provider's PSV-99 for the season; in a tracked match it must be held for a full second while the player is on camera.

Running by minute

Each 5-minute slice averages the tracked matches that reach it; slices only a few matches reach, deep in stoppage time, are left out. High-speed share (metres above 20 km/h out of all metres) holds up when TV replays hide part of a slice; raw distance dips with them.

High-speed share and distance in 5-minute slices: the league, a team, or one match.

  • League average
0510
Match minute, 5-minute slices

SkillCorner - Tracking data